This demo seems really promising for a start, I like the mechanic of possessing the enemies to get around obstacles and the stage.
That being said, I do think some things need to be ironed out in the future:
- I imagine some of the floor and platform graphics are just placeholders for now until you have a better design ready to go
- Some enemies seem to auto-respawn right they are off-screen while others require walking a bit further away for them to respawn (the golem at the start for example)
- I had a hard time figuring out how to fight the boss slime since I died to it every time I had fought it
The music is great though, I think it fits the game setting pretty well.
Hoping the game gets better as you make more progress on it.