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NekoMika

419 Game Reviews

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The medals seem somewhat easy but this game is pretty difficult to play when the mouse cursor keeps going off screen or when the game acts like I am holding down the mouse cursor on the fidget spinner.

Should try to make the game-screen wider or maybe add in a full-screen option to keep the cursor from going outside the game window.

Thanks for the response, forgot to mention in the original review, you shouldn't have to reload the browser for it to register a spin, that's just silly.

Artur-Felipe responds:

Thanks for the comment. When this happens please reload sir browser.

Interesting game design but I did notice a flaw with it. I seemed to only have it happen twice but for whatever reason, with wi-fi off and still some time left, the game had two times where it seemed to think I had touched a block. Might have just been me but seemed a bit weird. Otherwise, this seemed simple yet easy to play.

Nomron responds:

Thanks for the feedback! That sounds weird, I haven't noticed that. Sorry!

Not a bad project, however; having to click on the gem at the end after using the arrow keys to navigate the level seems rather jarring. Simply touching the gem with the smiley face should end the level rather than having to click on it.

This game seem to be off to a decent start I think. The gameplay is just match-3 in a pixel form with some character cheering whenever you match three or hit a combo.

I think the timer needs to be redone though. Every time you hit a combo of 2 or more, it should add a +1 to the timer for every combo that happens. The bigger the combo, the more time that could be added to extend the gameplay.

Otherwise, not bad, but could use some improvement and maybe toss in a few medals to encourage more people to play this game.

Kind of reminds me of the Game Gear minus having incredibly slippery handling. Soynic auto-curls into a ball often and tends to slide on the ground rather than coming to a rather abrupt stop. The music is alright though.

I found this to be a pretty difficult puzzle game but it was still fun nonetheless to figure out how to best complete each level. Not seeing much that could be improved aside from letting them jump slightly higher and being able to move a little slower than run all the time.

This was a pretty fun puzzle game (seems like a puzzle game at least.) You have to time the clicks so you do not swing to fast or too far away from the cursor. I feel like adding in some calm ambient music to the background would have been nice but it is not something that is needed either. Hope you make more fun games in the future.

Not a bad game but not great either. There is definitely room for improvement to make this game better while still keeping it difficult.

As far as the menu interface goes, it seems alright. I kind of wish you could use keyboard keys to navigate as well but that is just an opinion I have.

The gameplay itself is alright. Takes a moment to figure out how to play the game. When you pick up a slow-down object, the music should also slow down for a bit. When you pick up the shield, it should just provide a green outline to the vehicle rather than making a bubble that makes it somewhat difficult to see what is up ahead. I understand the shield protects but there were a couple of times I accidentally hit an obstacle and the game ended because I was not able to fully see what was ahead as well.

The music is alright. Something I think you should do so it is easier on people is have it added under Credits and Info rather than description as not everyone will take the time to read those. You need to go to the game's project files > Credits and Roles > then add the 1-6 digit number of the song link and it will add it under Credits and Info for you. Hope that helps a little.

Overall, I feel the gameplay needs to be changed a bit, and the Credits and Info could be updated to have the song links but otherwise, not a bad game. It is fun but takes a few minutes to get into.

stuthemoo responds:

Thanks for your feedback :) I've moved the artists to the credits.

An artistic game with that will stand the test of time itself. It will be looked upon in the future as one of the greatest achievements from 2018. You truly did outdo yourself with this mind-boggling masterpiece. Will this ever get a sequel?

ninjamuffin99 responds:

its getting a sequel but im only doing it for the money its coming to the nintendo switch

Fun game, all about the timing though. Pretty easy once you get good timing for clicking faster or slower.

Musician / Voice Actor, I write music, c:

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